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Q&A: EverestVR creators talk balancing gaming and narrative, shooting 360 on Everest + UI for VR

30th Nov 2017

Q&A: EverestVR creators talk balancing gaming and narrative, shooting 360 on Everest + UI for VR

Earlier this month, Sólfar Studios released EverestVR: The Seeker Expedition, an expansion to its existing VR experience available through Playstation VR, Viveport, Steam and Oculus. The update added new guides…

Q&A: Nicole McDonald talks Jaunt’s first 6DoF piece + UI for interactive narrative

24th Nov 2017

Q&A: Nicole McDonald talks Jaunt’s first 6DoF piece + UI for interactive narrative

Today, Jaunt is releasing its first-ever 6DoF narrative experience exclusively for Windows MR headsets, Free the Night. Directed by interactive filmmaker Nicole McDonald, the experience encourages the audience to extinguish…

Q&A: Jason Cooper and Jason McGuigan talk about the first YI Halo ‘in the wild’

10th Nov 2017

Q&A: Jason Cooper and Jason McGuigan talk about the first YI Halo ‘in the wild’

Earlier this month, Jason Cooper and Jason McGuigan from Horizon Productions unboxed the first YI Halo “in the wild” (meaning, not used for Google initiatives). Since they also own the…

Q&A: E.W. Scripps’ Socrates Lozano talks broadcasting 360 content and involving newsrooms in 360 video production

7th Nov 2017

Q&A: E.W. Scripps’ Socrates Lozano talks broadcasting 360 content and involving newsrooms in 360 video production

Sharing 360 content on broadcast channels is never easy. But in August 2017, E.W. Scripps launched a virtual studio with “immersive mode” in the hopes of defining a style in…

Q&A: Elia Petridis talks horror in VR, ‘emotional blueprints’ and what flatties can learn from immersive media

31st Oct 2017

Q&A: Elia Petridis talks horror in VR, ‘emotional blueprints’ and what flatties can learn from immersive media

As immersive media has developed, we often talk about what we can borrow from existing mediums within this new creative space. But we don’t often talk about what we can…

Q&A: Dan Archer of Empathetic Media talks videogrammetry on an indie budget, AR in newsrooms and producing 360 on the fly

21st Sep 2017

Q&A: Dan Archer of Empathetic Media talks videogrammetry on an indie budget, AR in newsrooms and producing 360 on the fly

Dan Archer founded Empathetic Media in 2015. He was a 2016 fellow at the Tow Center at Columbia University, a 2014 Reynolds Journalism Institute fellow at the University of Missouri,…

Q&A: Pixvana’s Aaron Rhodes talks Insta360 Pro live monitoring, maximizing resolution and future-proofing your footage

14th Sep 2017

Q&A: Pixvana’s Aaron Rhodes talks Insta360 Pro live monitoring, maximizing resolution and future-proofing your footage

Pixvana may be known for its field of view adaptive streaming technology (which powers Steam’s 360 video player), but the Seattle-based startup is also in the content creation business. Pixvana’s…

How W Magazine used augmented reality to bring its September cover to life

11th Sep 2017

How W Magazine used augmented reality to bring its September cover to life

Last month, the September 2017 issue of W magazine hit newsstands–with a twist. In partnership with VFX studio The Mill and photographer and artist Steven Klein, W magazine used augmented…

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25th Aug 2017

SPJ’s #EIJChat on Immersive Journalism

As part of the preparation for the coming #EIJ17 conference in Anaheim, CA, next month the Society of Professional Journalists (@spj_tweets) held a Twitter chat with Immersive Shooter’s Editor-at-Large Robert…

Q&A: Mia Tramz innovates from within a legacy

2nd Aug 2017

Q&A: Mia Tramz innovates from within a legacy

When it comes to innovating on emerging technologies like VR and AR, we often think of nimble startups like Emblematic Group, Within or others. But among the top producer and…

Global Editors Network: VR is here to stay. What’s next for journalism?

22nd Jun 2017

Global Editors Network: VR is here to stay. What’s next for journalism?

“VR is no longer just for games and films,” says Gen Summit 2017’s description of its VR panel. We couldn’t agree more. Asking ourselves how we can use virtual reality…

Q&A: Brittany Peterson shares McClatchy’s 360 video production workflow for breaking news

21st Jun 2017

Q&A: Brittany Peterson shares McClatchy’s 360 video production workflow for breaking news

Very few newsrooms think of 360 as a medium that lends itself to quick-turn stories. There are syncing and stitching issues, massive files to transfer and render, and special plugins…

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Immersive Shooter is the go-to resource for immersive journalists and documentary professionals producing 360 video and VR content.

We share industry news, gear reviews, interviews with top VR journalists and filmmakers, tutorials and more.

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