Sketchfab is joining the Epic Games family.
The 3D, VR, and AR platform is home to more than 4 million 3D assets, integrates with d is home to 4 million 3D assets. Their technology has integrations across every major 3D creation tool and publishing platform, and is compatible across all major browsers and operating systems, on both desktop and mobile.
By joining forces, Epic and Sketchfab will be able to make 3D, AR and VR content more accessible and grow the creator ecosystem, which are critical to an open and interconnected Metaverse, reports Epic Games.
As part of the acquisition, Sketchfab’s store fees will be reduced to 12 percent to make its offerings more profitable to creators. Sketchfab will continue to operate as an independently branded service while collaborating closely with the Unreal Engine team.
“Going forward we will continue to enable all of the integrations in place with Sketchfab’s technology, as well as ensure the company’s offerings will remain compatible with each of the different tools and platforms they support,” write Epic in its press release. This includes fully supporting Unity and other engines.
“The Sketchfab team has done an incredible job opening up the world of 3D content on the web and enabling anyone to edit and publish content online,” said Marc Petit, VP and General Manager of Unreal Engine. “As the adoption of real-time 3D technology continues to grow, demand for web-based solutions will only increase. We are excited to work together with the Sketchfab team to empower even more creators.
“We built Sketchfab with a mission to empower a new era of creativity and provide a service for creators to showcase their work online and make 3D content accessible,” said Alban Denoyel, CEO and co-founder of Sketchfab. “Joining Epic will enable us to accelerate the development of Sketchfab and our powerful online toolset, all while providing an even greater experience for creators. We are proud to work alongside Epic to build the Metaverse and enable creators to takeIndividual instance of a shot; a take = each time the camera is started and stopped. their work even further.”