Last week’s update to Tilt Brush brought a number of new tools to the VR painting app, but it also brought integration with Google’s drag-and-drop 3D modeling tool, Blocks.
Blocks, launched two months ago, is a free app for Rift and Vive that allows you to to create 3D objects in a way that feels more like playing with children’s blocks than working with traditional 3D modeling software and bring them into Unity for use in larger VR projects.
Now, Tilt Brush users will be able to access these creations from within the painting app using the “Blocks Library” feature of the app, available under “Tools.”
The latest update also brought a new “Selection Tool” to select, move, duplicate and delete one or more strokes in your scene.
Found next to the “Eraser” button in the “Tools” panel, you can select strokes with the trigger and deselect by tapping the thumbpad on the Vive or “A/X” button on Rift. To move your selection, grab it as you would anything else in Tilt Brush.
To duplicate your selection, tap the thumbpad (Vive) or “A/X” button (Rift) while intersecting your controller with selected strokes. Delete selected strokes by throwing them away.
Tilt Brush has also added a “Quick Tool” menu to rapidly swap tools without returning to the palette.