The first GoPro Fusion sample 360 videos, shot at the Mountain Games by GoPro reps and GoPro CEO Nick Woodman himself, are out now!
The samples were captured by a pre-production unit of the Fusion and are 4096×2048 rather than the camera’s max 5.2K The number of pixels in an image, typically presented as a ratio of the total pixels on x axis to the total pixels on th... More. And, the overcapture sample (1920×1080) shows off the camera’s ability to “punch out” HD fixed frame footage and use it statically or for creative pans, An extreme wide-angle lens, with image distortion occurring at the edges of the frame. effects and little planets.
Although the samples aren’t as impressive as the trailer GoPro released in April (but what sample footage ever is?), it was still impressive. Here’s what we noticed.
One of the most noticeable differences between the Fusion and other cameras is the way it Extra footage before the beginning and/or after the ending of the used portion of a shot. direct sunlight. Although there was some lens flare in some situations, it was significantly less than what we’ve seen from most other cameras.
Another impressive feature is the stitching in these samples. Although we don’t know if the videos were stitched in-camera, mobile, desktop, whatever, it seems more and more likely that whatever solution the Fusion has will feature optical stitching and will probably be mobile-first.
During a fireside chat with a small group of media attending the Mountain Games, Woodman shared a quote that gives a slightly better idea of where to mentally categorize the Fusion in the 360 marketplace:
“We determined that previously spherical workflows are gonna be predominantly desktop, and we just want to align everything that we do to mobile. That’s really one of the main reasons why we have not yet commercially launched a spherical product because GoPro is a company that makes storytelling solutions for consumers that are easily good enough for professionals. We’re not a company that makes solutions for professionals that can be used by consumers. That line’s been a little blurred over the couple of years and we’re determined to be very focused in our approach to be consumer-centric. That’s also why we decided to make Fusion available in limited release later this year initially as a prosumer experience that will then evolve into a consumer experience.”
In most of the samples, the stitch is barely noticeable—usually just a bit fuzzier than the rest of the video. In the biking sample, even as people rode through the stitches, they were hard to spot!
There was a weird stitching moment in the Dock Dogs sample, in the second clip, that is just bizarre, though…Can you spot it?
Although the stitching is really good—among the best I’ve seen—it’s important to remember that the software is still in the works.
The only other thing to point out is that the kayak video does allude to the idea that the camera will be waterproof (no real surprise there).
Still no information about when the camera will be commercially available or what it will cost, but there will be a limited release sometime before August for the Fusion’s pilot program (apply here). We’ll share more information about the GoPro Fusion when we can.
What do you think about the samples? Share your thoughts in the comments!