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Pixvana SPIN Play SDK available to create branded VR video apps

News posted on 29th Aug 2018 2:42am by Sarah Redohl

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As of today, anyone can utilize Pixvana’s open-source software development kit to create first-party branded VR video applications.

Pixvana’s SPIN Play SDK is an Apache 2.0 open-source-licensed library that developers can plug in to their own Unity application development environment to add high-quality VR video playback, dynamic controls, and cross platform support.

“Application builders needed a drag-and-drop solution to add 360-degree and 180-degree VR video to their Unity based applications for Virtual, Augmented, or Mixed Reality apps,” said Beverly Vessella, Product Manager at Pixvana.  “By opening up our valuable, cloud-based VR plug-in to the community, we hope to accelerate the adoption and innovation of VR and AR applications.”

The SDK also enables flexible media transfer, optimized encoding of up to 16K, and uses Field of ViewThe angle of space viewable from a given lens position. Adaptive Streaming and VR-native playback projections for improved streaming.

Earlier this year, CNN incorporating the SPIN  Play SDK into its CNNVR app for Oculus.

“Pixvana partnered with our development team to customize the content pipeline and enable our editors in New York to get the highest quality content into the CNNVR app as quickly and as seamlessly as possible,” said Jason Farkas, Vice President at CNN.

To download the SPIN Play SDK, visit Pixvana’s website.

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About Sarah Redohl

Sarah Redohl is an award-winning new media journalist focusing on mobile and 360 experiences. Her work has been featured on the Travel Channel and National Public Radio, among others. She has also been recognized as one of Folio: Magazine’s 15 Under 30 young professionals driving media’s next-gen innovation.

See all posts by Sarah Redohl

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